AI Insights · Timothy · October 2022
Top 5 Cartoon Fantasy Games Performance in Kuwait Q3 2022
In Q3 2022, the top 5 cartoon fantasy games in Kuwait showed varied performance in weekly downloads, revenue, and active users, with data sourced from Sensor Tower.
The third quarter of 2022 showcased interesting trends for the top 5 cartoon fantasy games on a unified platform in Kuwait. Here’s a breakdown of their performance:
Candy Crush Saga from King saw a steady weekly revenue, peaking at around $15.2K in mid-September. Weekly downloads were highest mid-July at about 4.2K but declined to approximately 2.3K by the end of September. The game maintained a robust weekly active user base, hovering around 88K in late June and slightly declining to about 85.4K by the end of Q3.
My Talking Tom 2 by Outfit7 Limited experienced a peak weekly revenue of $181 in late August. Weekly downloads remained relatively stable, peaking at around 2.3K in mid-July and tapering off to roughly 1.7K by the quarter’s end. The weekly active users saw a minor decline from about 29K in early July to approximately 27.9K in late September.
My Talking Tom Friends, also from Outfit7 Limited, had fluctuating weekly revenue, with a peak of $268 in early August. Weekly downloads were consistent, with numbers around 2.1K in late June and closing Q3 at about 1.6K. The game’s weekly active users remained strong, starting at around 43.2K and ending the quarter at approximately 43.6K.
Sonic Dash: Fun Endless Runner from SEGA showed varied weekly revenue, reaching a high of $199 in mid-July. Weekly downloads peaked at around 1.6K in early September but dropped to about 1K by the end of the quarter. Weekly active users remained relatively stable, starting at around 21.9K in early July and ending at approximately 20.2K in late September.
My Talking Angela 2, another title from Outfit7 Limited, had a peak weekly revenue of $195 in mid-July. Weekly downloads saw a high of about 1.7K in early July, decreasing to approximately 1K by the end of September. The weekly active users ranged from around 12.1K in early July to roughly 10.7K by the quarter’s end.
For more detailed insights and trends, visit Sensor Tower.